name: Flavio
surname: Greco Paglia
year of birth: 1988
country: Argentina


by FlavioGreco


Q1: When did you start making art?
As everybody on this job, I really can’t recall it, because I started drawing since child. Furthermore, our parents always encouraged me and my brother on drawing, sculpture, writting, etc. And we enjoyed it, as it was something usual at home.
Now, I thought about it as a real job maybe since 2002, when I was 13-14 year old and took my first serious comic and drawing course. Silvestre Szilagyi was the teacher, an exceptional comic book artist and a kind person.

Probably the first well gained money I made was from a Taekwon-do poster I did on 2004 (without counting some Dragon Ball sketches I sold to my friends on primary), and the first real job was an underpaid freelance thing about 2008-2009.
And from 2011 to late 2013 I worked on a real studio here in Buenos Aires, PepperMelon Studio, making backgrounds, props, character designs, storyboards, model sheets, even art direction and assistant direction. They are amazing people.

Q2: What does inspire you?
Friends, family, nature, music, movies, love, a walk on new neighbourhoods, people on public transport. The kind of information that we’re tending to put on our facebook profiles. Random jokes or unbelievable events. A chat, and lots of chats. Sometimes pure beauty thoughts, sometimes envy, to my predecessors or contemporary colleagues. But most of the time pretty much everything is inspiring.

Q3: What are your techniques?
It changes from time to time, but I usually start an idea or project with quick handmade sketches, full of notes, thoughts and concepts written around. Less usually, I make the same process digitally. This is one of the most enjoyable moments. Then, when I’m satisfied with the whole idea, I proceed to drawing or painting on the final format. I lately tend to work digitally, it’s very functional in terms of time and finishing. But I know I need to get some practice on traditional mediums, like acrilics, watercolor or oil.
Something I took from fine arts, is to use models, drawing from nature (the best source), make lots of research and collect references.
Everything works if leads to the correct mood. The tricky part is that sometimes, you need to go out of comfort zone, and probably change your methods.

Q4: What is the main idea or feeling behind your works?
I have lot of interest on narrative, and also make something that can be watched more than once. And in every new project, I try to put something that’s a little off my knowledge or capacity. That makes me focus. Topics can vary, get twists or change, while you improve skills or learn something new. If you can maintain the balance of being true to yourself, It’s good to be open to change your point of view, makes you grow. Not only when you work for clients, but also on personal projects.
The only thing I know for sure is my inner voice, which says ‘I’m doing what I love, so better do it well’

Q5: What is the main color of your art and why?
I like blue since I was a kid. You know, blue t-shirts, blue toothbrush. But does that matter? The real thing is that I want to be versatile, but I lack a lot on color (and lighting btw), and barely can make some decent palettes without thinking too much on each one. In color terms, I still don’t reach that point of having ‘no needs of thinking about it, because it’s flowing’. I guess it’s practice.

Q6: What would you improve about your work and why?
Well, beside the skills and techniques I want to improve my organization. Giving each process its correct amount of time. Also I need to improve dynamics, movement, gestures, and make my characters more lovable. And create more personal projects, to move my own ideas.

Q7: Do you have any project for the future?
Yes, a lot. But it’s step by step. Despite I need to take some time to study, I want to write and illustrate children books, maybe e-books, where illustrations can be animated. And also make some teamwork projects. I also want to illustrate more posters, and luckly I have a few on way. And there is one or two stroies which can only be done in animated shorts. And I need to work out.

Q8: Describe yourself with 3 words capturing the essence of FlavioGreco.
I could cheat.

Q9: Show us (link) your very first work. Describe it from techniques till feelings.
Well, a few years ago (2009) I uploaded to my facebook HERE drawing, of 2003. I was 15 years old and It was one of the first ones I spent lot of time (hours) to finish it. (Except maybe my own ‘Where’s Wally’ book, that I made when I was eleven, and one of its illustrations took me a month). It was done on a cheap print paper, with Staedtler pencils. It taught me about mood, and it was partially drawn from nature, from a rubber bush tree. Its sad backstory is that I made it in a hospital park, while I was visiting a familiar.

Q10: What did change from your first work till now?
Myself. I’m not just enjoying, I’m working. I’m still learning (we always are) but in a different level, on the job. And today I have the feeling that every proffesional choice is more crucial. What before was more ludic and improvised, now needs to be more precise or at least be a little better focused. Today, as always, I play with ideas and leave my imagination and my hand create bizarre ideas, gorgeous stories and fantasy designs, but not just for me, I want to share my ideas, and my concepts to be apreciated, interpreted and rethought by others. And in this terms I recognize myself trying to be more responsable, working the best possible way for each idea.
And I became a little more lazier and joker.

Q11: What is art for you? Escaping from reality or the essence of life?
It depends how you take it. I don’t see it so different of another jobs. We need some solid basis, methods, orientation, oportunities, and also places and moments to rest. Opportunities are crucial, because we need to prove ourselves we can take it seriously, and how far we want to go. This job is about making mistakes, experimentation, get feedback. But it’s also a way of living, a profession, a practical craft, and a chance to tell things. Not so different than others, if you think about it. The difference resides in if you love what you do.

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