year of birth: 1974
Q1: When did you start making art?
As far back as I remember I’ve always been drawing, but my first published professional work took place in 1995, a graphic novel by the name of “Virtual Reality”.
Q2: What does inspire you?
Music, movies, other artists’ work,… but especially horror movies. Many times, even when I’m painting things that have nothing to do with horror, I use to have a horror movie playing in the background, I don’t even watch it. I know these movies by heart and I only listen to them. The sound structure in horror movies (music, sound, screams and silences) happens to be fascinating to me and an inspirational source as well.
Q3: What are your techniques?
Since 2006 I mainly work on a Photoshop digital format, but for a long time I used to paint in a more traditional way, mainly using watercolor, airbrush and acrylic on canvas.
Q4: What is the main idea or feeling behind your works?
Right now, two very specific feelings. On one hand the “horror”, which is an emotion I’ve always been fascinated about. On the other hand, and this is something I’m sure it has to do with the fact I became a father one year ago, a “protection feeling”, as you can see in some of my last work: “Shut up, Doug”, “Sanctuary” or “Okaasan”.
Q5: What is the main color of your art and why?
Black. I just love it, maybe even too much. It’s supposed to be a color you want to avoid using when painting, but it’s so hard for me not to use it…
Q6: What would you improve about your work and why?
To improve my knowledge and use of color, especially the harmony between the opposites.
Q7: Do you have any project for the future?
I’d love to go back to work on graphic novels with a horror concept I’ve been working in my head for a very long time.
Q8: Describe yourself with 3 words capturing the essence of Koveck.
Sinister, detail-oriented, non-conformist.
Q9: Show us (link) your very first work. Describe it from techniques till feelings.
My first professional work was a graphic novel. HERE‘s an extract of the same.
Back in those days I was fascinated by the work of authors like Dave McKean or Kent Williams, so it was an exercise of ongoing experimentation board after board. The graphic novel was an anthology of three stories about virtual reality from a dramatical and horror perspective. I made them mixing all kind of techniques, even the weirdest ones. After that, and due to the artistic nature of my drawings, I was advised to focus on illustration.
Q10: What did change from your first work till now?
At the beginning it was a lot of energy and little control. A few years later it became just the opposite: a lot of control that left little room to express and release my energy. Now my goal is to reach a balance.
Q11: What is art for you? Escaping from reality or the essence of life?
To me, art is a way of showing and having access to the particular point of view that everyone of us have about reality. I don’t believe in the world being an unbiased reality that we all share, I think everybody live in a layer of their own world, coinciding, sharing or avoiding layers from everybody’s else world. Art is a door for the artist and a window for the viewer. A unique instrument, almost magical, that allows to dive, for a brief moment, in a layer of the world that is alien to us.